Spectre armor is the armor that Thea uses. After the first assessment, she augmented the armor. We do not have a System description of the initial Specter armor, but we do have one of a very slightly modified armor, with the Nano-Bot Forge added and no other changes. This reduced the ARV by an unknown, small amount from her original armor.
| [L-ST-08 ‘Spectre’ Light-type Frame - Augmented] Composition: 48% PS / 24% SH / 17% CS / 9% DS / 2% T1-F Mobility Rating: 9.67 Weight: 11.34kg Armour Rating Value - Overall: 2.13 Armour Rating Value - Vital: 4.41 |
Thea's final design:
| [Updated Composition - L-ST-08 ‘Spectre’ Light-type Frame - Augmented] Composition: 33% PS / 19% SH / 27% CS / 17.5% DS / 3.5% T1-F Mobility Rating: 8.67 Weight: 13.77kg Armour Rating Value - Overall: 3.03 Armour Rating Value - Vital: 5.12 |
PS: Plasteel, SH: Synthetic Hyperweave, CS: Carbon Synthweave, DS: Durasteel, T1-F: Fortixium, Tier 1.
Initial armor:
Main module: Nanobot Reserves (Illusion).
Auxiliary modules: 2xGrappling Hook, Vibro-Weapon Disruptor.
Augmented Armor:
Changes the Nanobot Reserves (Illusion) to Nanobot Reserve (Visual & Audio)
Adds Nano-Bot Forge custom module, and Focus Booster storage and injector.
The license for the original Spectre armor cost:
[Licence: L-ST-08 ‘Spectre’ - 4,200 System Credits.]
[Major Module: Nanobot Reserve (Illusion) - 840 System Credits.]
[Auxiliary Module: Grappling Hook - 335 System Credits.]
[Auxiliary Module: Grappling Hook - 335 System Credits.]
[Auxiliary Module: Vibro-Weapon Disruptor - 450 System Credits.]
[Total Price: 6,160 System Credits.]
The cost of the augment was 3,850 System Credits.
The new modules cost 1,450 System Credits.
The reprint cost increased from 156 credits to 615.
Thea purchased the original armor in 1.34, the new augment in 2.33, and the new modules in 2.34.
Thea is the only known user.